escape from mars

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The background story:

For the glory of Earth and exploration, a team of humanity’s best was tasked with navigating the farthest reaches of space. As their journey continued an unfortunate circumstance led the team to issue an emergency landing on the red sands of Mars ending in their incarceration. Do you have what it takes to save the hostages and flee the planet before the solar storm hits?

escape from mars

photo Archive

Interactive Elements

Short clips highlighting custom-built props and interactive mechanisms used throughout the experience.

Shoot the Alien

To get out of the alien prison you need to shoot the alien guard in the head with a laser gun.

Steps:

  • Obtain the gun and visual diagram.

  • Use the diagram to figure out how to bounce the laser off the mirror at the correct angle

  • Hit the alien guard in the head

  • Gate will open once he is shot

Drive the Rover

You are now on the surface of mars and must use the tools around you to get into the abandoned spaceship from the last crew.

Steps:

  • Find the knock knock joke at the base of the flag which says the work “knock” 10x and the “who’s there?” answer is “S.S. Mars)

  • This leads the player to knock on the S.S.Mars sign 10 times to open a toolbox that contains a mars rover.

  • You must navigate the rover through the old mine shaft and push the ball into the box at the end.

  • Open the box and retrieve the key to open the door into the abandoned space ship.we do.

Spaceship launch

You’ve finally made it to the abandoned ship where the last crew met their fate. Use the clues about the crew to figure out how to get the launch key and take off in the ship.

Steps:

  • Notice the previous astronauts names are: Fire, Lake, Pickle, & Banana.

  • Touch the colored buttons in the order of the colors the last names represent: Red, Blue, Green, & Yellow.

  • Pushing the buttons will activate the cabinet with the ships key to open.

  • Turn the key in the ignition of the ship and watch it takeoff and take you back to earth.

experience Structure

A high-level look at spatial layout and player progression across the experience.

Spatial Layout

SPACE JAIL

Initial confinement area focused on discovery and early puzzle onboarding.

Surface of mars

Open exploration space encouraging movement, coordination, and physical interaction.

SPACESHIP

Final systems area where gathered information converges into launch sequence.

experience flow overview

A simplified view of how players progress through environments and challenge types.

Project snapshot

role & scope

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